Domain case_03C / Illustrator / Blender / LEGO lookdev

LEGO Creation

A Shading / Textures case for Arcane-inspired LEGO minifigs. The outfits and graphic decals were drawn in Adobe Illustrator, then applied and rendered in Blender to test how 2D costume design reads on LEGO characters.

Software used
IllustratorIllustratorPhotoshopPhotoshopBlenderBlender
Arcane-inspired LEGO minifig render video

01 / Illustrator decals

The clothing details were rebuilt as clean 2D texture sheets in Adobe Illustrator: jacket shapes, linework, color blocks, small graphic accents and readable LEGO-scale silhouettes.

02 / Blender render

The textures were tested on LEGO minifigs in Blender to check material response, reflections, costume readability and how the character design works under cinematic lighting.

03 / Shading / texture case

This page sits inside the Shading / Textures domain because it focuses on surface design, texture layout and lookdev, while the main LEGO page keeps the wider animation and video context.

Craft video

LEGO Shading and Texture in Blender

1 local video