01 / Texture library
Focused view of the YMA material studies: alpha, graphic, knife, oil and watercolor families, prepared as surface references rather than a full project presentation.
Domain case_03A / Shading / textures / brush logic
A domain-focused page for the Shading / Textures section. It does not replace the full YMA project case: it isolates texture files, material thumbnails, brush logic and surface studies that explain the craft side of the work.

01 / Texture library
Focused view of the YMA material studies: alpha, graphic, knife, oil and watercolor families, prepared as surface references rather than a full project presentation.
02 / Brush-driven surface
This page is prepared to host brush normals, maps, Hypershade captures, Redshift material tests and Arnold adaptation notes related to painterly surface behavior.
03 / Domain reading
The goal is to read the same project from a craft angle: not the whole internship story, but the texture and shading decisions that can also connect to other projects.
Craft elements
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